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DCU Online gets crafting

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Peregrin
Back in CoH and Back in Debt
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PC Gaming
It's patch day for DC Universe Online, and when the superhero title comes back up, denizens of Gotham and Metropolis will have a new research and development system to play with. The R&D mechanic is DCUO's answer to traditional MMO crafting, and characters at level 10 and above will want to head to either the Watchtower or the Hall of Doom for an introduction to the new mechanics.

For full information, check out the Massively.com article:
http://massively.joystiq.com/2012/01/10/dcuo-crafting-game-update-8-go-live-today/

Edited by Pax to include front-page image and non-mobile site link wink
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Peregrin
Back in CoH and Back in Debt
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Oops.
Thanks Pax.

Did anyone ever create a guild/SG in this game?
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marqaha
Sleepy --> Inattentive --> Caffeinated --> Belligerent --> Inattentive --> Sleepy
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What's DCU? wink
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Samuel Tow
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True fact. Upon reading the title of this thread, a gasp of "Groahh!" came out of my mouth without any conscious ability to control it. Images of Vindictus - a pretty damn good game that killed me with its "economy" - flashed before my eyes, and it did not feel good. I don't really have anything useful to contribute, my mind simply compelled me to post this.

Crafting... Thank you, MMO genre, for leaving none of your games unscathed.
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Frost-Burn
Byertron
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Crafting is fine in MMO's as long as it isn't required once it gets to a point that the gear/items/mods/whatever are simply better than stuff you get from playing the game then it's a problem.

In the context of this game, it feels out of place.
Orion Pax
Lord of the Helmet
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As far as I know, no real guild was founded by any of our Adversity Leaders or Members. There were a few playing the game though at launch - but I have no real clue who's still playing it now.
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