DCU Online gets crafting
January 10, 2012 - 1:56pm
For full information, check out the Massively.com article:
http://massively.joystiq.com/2012/01/10/dcuo-crafting-game-update-8-go-live-today/
Edited by Pax to include front-page image and non-mobile site link
January 10, 2012 - 3:36pm
#2
What's DCU?
January 10, 2012 - 5:39pm
#3
True fact. Upon reading the title of this thread, a gasp of "Groahh!" came out of my mouth without any conscious ability to control it. Images of Vindictus - a pretty damn good game that killed me with its "economy" - flashed before my eyes, and it did not feel good. I don't really have anything useful to contribute, my mind simply compelled me to post this.
Crafting... Thank you, MMO genre, for leaving none of your games unscathed.
Crafting... Thank you, MMO genre, for leaving none of your games unscathed.
January 11, 2012 - 11:28am
#4
Crafting is fine in MMO's as long as it isn't required once it gets to a point that the gear/items/mods/whatever are simply better than stuff you get from playing the game then it's a problem.
In the context of this game, it feels out of place.
In the context of this game, it feels out of place.
January 11, 2012 - 3:41pm
#5
As far as I know, no real guild was founded by any of our Adversity Leaders or Members. There were a few playing the game though at launch - but I have no real clue who's still playing it now.


Thanks Pax.
Did anyone ever create a guild/SG in this game?
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