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Help me make these characters a reality (I'm serious)

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Samuel Tow
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It seems my inspiration works in fits and starts. Sometimes I'm hurting for new ideas and not having any characters I want to play and make, sometimes I'm deluged with more ideas than I know what to do with. This is the latter time. Since Going Rogue came out, I made four characters specifically for it, then a fifth one, and now I'm looking at three new characters to serve as the... Servants of that last one, so let me start off the top:

This is Lord Cedric:



Cedric is something of a childhood villain of mine: amazingly powerful, practically unstoppable and completely unrelenting. He fought to gain his super powers when he was a kid and then fought to conquer his world as an adult. He has since conquered many worlds, both across space and across dimensions, ruling his domain with an iron fist. As his empire spans so many different worlds, he has amassed a number of "lieutenants" to serve as his enforcers and rule in his stead, to keep a lid on corruption and illusions of rebellion.

Cedric is, as of right now, depicted in-game as a Super Strength/Willpower Brute with a "dark" theme to his power.

These lieutenants, whom I have not made yet, include:

Shaffakoom:



This titanic lizardman was the champion and strongest fighter of his entire race. Incidentally, he is also the last of said race, thanks in large part to their aggressive, unrelenting aggression and defiance of Cedric's rule. If you can't beat 'em, kill 'em all. The only reasons Shaffakoom is still alive is because Cedric could never find a way to actually kill the beast, but years of torture and conditioning have turned this once proud warrior into an unquestioning servant, though he still lays claim to his old pride and dignity.

I don't know what AT and Powersets to make this guy. I don't want to go Tanker "just because," but I can still go Brute. Question is, what powersets do I give him? I kind of want to avoid repeating Super Strength for both of these guys, and I ESPECIALLY don't want to go Super Strength/Invulnerability because I already have a Brute like that. I'm really open to suggestions on this guy.

---

Iprit:



This pile of putrid, rotten flesh is actually an entire ecosystem of micro-organisms living in symbiosis in the shape of a walking, talking creature. One of his kind, Iprit is a walking, talking pile of poisons and toxins, killing and mutating living creatures and sometimes even animating the carcasses of the dead with sentient bacteria. His homeworld proved to be far too uninhabitable for Cedric's empire and the entire planet was cleansed by fire and quarantined, but Cedric kept this particular creature for himself. Despite its revolting appearance, Iprit is a highly intelligent, driven creature which chose to follow Lord Cedric for no reason other than because this gave it free reign to spread its evil diseases on worlds which opposed his master.

I have a fairly good idea what I want to make this guy. I'm thinking Necromancy/Poison Mastermind as that fits both Iprit's appearance and the theme of being poisonous and toxic, and I'm not sure what else can accomplish this. One point of fact is that I don't want to play team support, so ATs with team-support powersets do not apply. I don't know if Corruptors also have access to Poison, but even if they do, I don't want to play a Corruptor.

---

Duriel:



Duriel is, or rather was, the queen and hive mother of an entire star system of worlds colonised by physically evolved but technologically inferior insects. Recognising the overwhelming might of Cedric's armies as well as the opportunities his sciences and technologies offered her kind, Duriel offered to become his thrall, placing her spawn at his service. Duriel's loyalty has never been called into question, in part because the fate of those who would is grim, but her motivations are rather less than idealistic.

I'm not sure where I want to go with this one. My basic inspiration for her was Infested Kerrigan, the Queen of Blades, but I don't want to shoot for a ripoff and I don't really know what her powers are, anyway. For this one, I was thinking something like a Stalker, either with Dark powers or some kind of Claws, but I just don't know. I guess I could go Scrapper, but I have so many of these I'm bound to repeat myself no matter what I choose. Any advise here is appreciated.

That's about all I have for the moment. Let me know if you can help me out with any of these.
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Shaaktar
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Very nice toons

I loved the background and looks of all

i can Recomend Axe/something for the lizard or even maybe a Scrapper Broadsword/Regen (but that would be a another Scrapper for u)

Iprit as a Corruptor would be nice also, Radiation has a good poison factor in it

I like Duriel as a Stalker
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Ember Rose
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I love the look of the characters- the costumes fit their backgrounds nicely and Duriel is probably my favorite. What about Spines/Dark Armor for her? While I haven't taken Spines myself, I have taken Thorny Assault on my Dominator and I love it. It looks like there are quite a few of the same powers. Iprit scares me already. I like the fact that you want to make him a Mastermind because it could help him spread his plagues faster. They could be miniature versions of himself, spreading bacteria and disease around the globe. Minions of minions if you will. Shaffakoom is something different. What about War Mace/Shield Defense or Invulnerability Brute? He may be titanic and strong on his own, but magnify it with a weapon worthy of his strength. I know you are big on the performance of powers- truthfully, I have no idea if these mesh well enough to make you a formidable opponent but I think they fit the stories well. Performance may be entirely amazing or extremely pathetic, I'll leave the numbers to you smile
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FX
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Cedric: Super Strength/Willpower Really good set IMO

Shaffakoom: Energy melee/Electric Brute. Depends though I would probably go EM/Fire for him. Fire/Fire might work as well due to the draconic look to him.

Iprit: Not sold on the MM. Good in concept but the powerset/Minions don't really do it for me. Since Corrs are out. Maybe a Rad/EM blaster, or a Rad/Fire and switch sides with him?

Duriel: Not sold on the stalker. Dark/Dark scrapper might so it if you are set on the AT. I have a Claws/Inv brute that is a mutated wasp on a different server that might work for you as either a stalker or scapper. Problem being the huge holes in INV. vs Neg and Psi. Especially in the later game. Granted these can be plugged if you have the right IO sets.





toon
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On Shaffakoom, I would go Kinetic Melee.
Samuel Tow
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Shaaktar wrote:
Very nice toons

I loved the background and looks of all


Thank you kindly, Shaak smile

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i can Recomend Axe/something for the lizard or even maybe a Scrapper Broadsword/Regen (but that would be a another Scrapper for u)


I honestly don't want any more Scrappers at the moment. I have multiples of every powerset, and I actually have a Broadsword/Regen already, somewhere in the 40s. He's cool, but I don't want to repeat myself.

However, "weapon" is something I hadn't even considered before. Other people have also suggested it, though they were more inclined towards Mace, and I'm seriously considering. Here's the thing, though - I've always had a problem with singe one-handed weapons as a powerset. Ideally, I prefer either a two-handed weapon (which we don't have), two weapons or a weapon with a shield. I DO have one-handed weapon people, that's true, but I'm just not happy with them. And I already have Shield + Mace, Axe and Shield characters.

Quote:
Iprit as a Corruptor would be nice also, Radiation has a good poison factor in it


I honestly don't want to use a Corruptor. I don't want to play ATs with a support secondary (did I forget to mention that?), and that's pretty much what Corrutpors are. Now, I WILL play Masterminds, but those have henchmen to use their secondary on, whereas Corrputprs pretty much need team-mates. I realise Radiation isn't exactly a buff-heavy set, but it's a principle thing.

In fact, to make things simpler, let me list what I'm willing to play, in no particular order: Scrapper, Blaster, Brute, Stalker and Mastermind. That's five of the ten basic ATs.

Quote:
I like Duriel as a Stalker


I'll count one more vote for that smile
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Samuel Tow
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Ember Rose wrote:
I love the look of the characters- the costumes fit their backgrounds nicely and Duriel is probably my favorite. What about Spines/Dark Armor for her? While I haven't taken Spines myself, I have taken Thorny Assault on my Dominator and I love it. It looks like there are quite a few of the same powers. Iprit scares me already. I like the fact that you want to make him a Mastermind because it could help him spread his plagues faster. They could be miniature versions of himself, spreading bacteria and disease around the globe. Minions of minions if you will. Shaffakoom is something different. What about War Mace/Shield Defense or Invulnerability Brute? He may be titanic and strong on his own, but magnify it with a weapon worthy of his strength. I know you are big on the performance of powers- truthfully, I have no idea if these mesh well enough to make you a formidable opponent but I think they fit the stories well. Performance may be entirely amazing or extremely pathetic, I'll leave the numbers to you :)


Thank you, Rose smile Speaking of Duriel, I actually have a potential new look for her that should have been really impressive, but... Now I'm not really sure. Let me know what you think:



As far as Spines/Dark goes, I'm afraid that's not possible. And it's not because I'm stubborn, it's because spines just don't work with those legs. The spines which are supposed to come out of the shins end up hovering in mid air because the shin is bent back into the digitigrade heel. It looks really bad, or I'd have used it. I'm not a huge fan of Dark Armour, either, actually. In fact, if I had a choice, I'd never play the set again, in part because of its lack of knockback protection and in part because it's overloaded with underwhelming powers like Cloak of Fear. That doesn't mean I WON'T ever use it again, but I'd be hesitant to.

As for Shaffakoom, Mace/Shield is not actually a bad combo. Unfortunately, the reason I know this is because I have a Mace/Shield Brute already in his 30s smile It has been suggested to me that I go Mace/Something Else before, and I think I could go Mace/Invulnerability, but I'd have to play around with it. Right now, I think JUST a mace in JUST one hand would look awkward on a Huge model as huge as he is. Unless I can find a truly staggeringly big mace to match his frame - which I'm not sure even exists - he'd just look a little underwhelming.

Something I forgot to mention and which was suggested to me before was actually Stone Melee for this guy. More specifically Stone/Inv. Now, I already have a "placeholder" for Shaffakoom, just to sit on the name and keep the costume, and the powers I gave him were just that - Stone/Inv. I didn't pick them for concept, I picked them because I had to pick SOMETHING. However, power customization for Stone Melee, with its heavy ground shake, massive effects and actually greater feel of super strength than Super Strength itself, makes me inclined to want to go with that. I mean, Shaffakoom is a big guy. A big guy needs to make the ground shake and explode, which is basically what Stone Melee is. However, I have, as of yet, no real explanation as to why a lizardman would be able to do this, or indeed any idea which style of Stone Melee to use - rock, lava or crystal.
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Samuel Tow
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FX wrote:
Cedric: Super Strength/Willpower Really good set IMO


Better than good. The guy's an unstoppable killing machine. Just as he was supposed to smile I already got him to 25, however, and I'm happy with his powers. I mainly included him to give context into who this "Cedric" was that I'd be talking about over and over.

Quote:
Shaffakoom: Energy melee/Electric Brute. Depends though I would probably go EM/Fire for him. Fire/Fire might work as well due to the draconic look to him.


Unfortunately, I already have a Fire/Fire Brute in his 40s (Kragoss on Pinnacle), so I don't want to reuse that. Crap, I should respec him into a flame mas... Never mind, I can't customize Epics yet...

As for Energy/Electric... Well, I could see Energy Melee. It is a heavy-hitting and relatively heavy-looking melee set, and I've used it before so I know it works. I haven't used it TOO much - twice at most, and one of those stalled at, like, 14. I don't really have an argument against it. But now I'm torn between this and Stone Melee... I don't think I can go Electric, however. Electric Armour is just not a good set to model a huge invulnerable beast, and I've tried. I don't there's much to do with his secondary but to go Invulnerability. Sure, I already have, like, a zillion million Invulnerability characters already, but I don't have either SM/Inv or EM/Inv, so it should be good.

Quote:
Iprit: Not sold on the MM. Good in concept but the powerset/Minions don't really do it for me. Since Corrs are out. Maybe a Rad/EM blaster, or a Rad/Fire and switch sides with him?


I've had that suggested to me before, and I will admit there's a case to be made for this. But the thing is... I pretty much WANT Poison, and it's either Corruptors or Masterminds for that. Here's how my thought process went: Iprit -> poison gas -> Poison for Masterminds -> ??? Primary -> Zombies have toxic vomit -> Necromany/Poison. It's not exactly a strong case, but it's poison that sold me on this. I don't have a Poison (or Pain, but that's besides the point) Mastermind yet, and I have Blasters of all powersers (but Sonic, which I won't use until I can customize the sound to NOT come from the mouth), so of the three, this one is the one I'll be the hardest to shift away from.

Quote:
Duriel: Not sold on the stalker. Dark/Dark scrapper might so it if you are set on the AT. I have a Claws/Inv brute that is a mutated wasp on a different server that might work for you as either a stalker or scapper. Problem being the huge holes in INV. vs Neg and Psi. Especially in the later game. Granted these can be plugged if you have the right IO sets.


Dark/Dark Scrapper is out of the question. Not only do I already have a Dark/Drak Scrapper in his high 30s if not 40s, but I don't actually like Dark Armour very much (thanks to said Scrapper) I'm not opposed to using Invulnerability, to be honest. I already have a 50 MA/Inv Scrapper who got there just fine, so that's not a concern for me.

But the problem with Stalkers in general is that I have to start them either in Praetoria or in Paragon City, and neither really makes sense, story-wise. Well, that and I have A TON of them. Literally multiples of almost every powerset. By contrast, I have a grand total of TWO Stalkers, so any chance I get to make a Stalker, I should probably take.

I know what the implications of this are, though - Stalkers are overall weaker than most other fighters and so rely more on stealth and surprise, shrinking before a bigger challenge that Scrappers or Brutes might otherwise stand and fight against. For the hive queen of an entire race, that's a bit underwhelming. On the other hand, she IS a servant to someone else, and one who willingly gave up her authority, to boot, so making her someone who avoids a fight and strikes with opportunity seems appropriate to me.

The placeholder I currently have for Duriel is a Dual Blades/Regen Stalker, with those GINORMOUS Mutant Pack cleavers coloured black like they're part of her body. I'm not sure if I like it because it's awesome or because it's ridiculous smile I've been advised to avoid Claws to avoid ripping off Kerrigan, and I have to avoid Spines because they're bugged with those legs. I also should avoid Ninja Blade and Broadsword because I already have Stalkers with those. I don't want Electric and I REALLY don't want Dark/Dark because it just looks like ash if I colour it all black (and it looks like ink if I don't). Not much left after that but black energy and dual blades, really.
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Samuel Tow
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toon wrote:
On Shaffakoom, I would go Kinetic Melee.


Nah, doesn't feel nearly heavy enough. The guy's a super strong lizardman. Super Strong lizardmen should not be doing jazz hands smile
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Doc Rock MD
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Shaffakoom indestructibility could be explained with Regen. Also, Duriel might make a good Widow.
Samuel Tow
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Doc Rock MD wrote:
Shaffakoom indestructibility could be explained with Regen. Also, Duriel might make a good Widow.


I agree on Regeneration, but unfortunately, that's not available for Brutes. I'm not sure why that is, but people are speculating it's because of the not insignificantly higher Brute base HP. The only alternatives are Scrapper, which this guy doesn't fit, and Stalker, which this guy REALLY doesn't fit. In an ideal world, I'd do as you suggested, but technicalities prevent me.

Duriel as a Widow was suggested to me, but it was also suggested to me to avoid Claws and Psionics to avoid cloning Kerrigan, the Queen of Blades too closely, and Claws/Psi is pretty much exactly what a Widow is.

Actually, on that note, I went out of my way to try and play Duriel a bit in her placeholder form, which is to say as a Dual Blades/Regen Stalker, and I know one thing for certain - she doesn't feel right as a Stalker. She's big (not huge big, but big) and quite very imposing, so she really doesn't feel like she should be the hiding type. I'm thinking of reversing my judgement and going Brute with her, probably Dual Blades still because it looks awesome. But I'll have to think sideways to come up with a decent secondary. Preferably one that can be set to FX in PvP Only.
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Samuel Tow
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OK, one last cry for help, and this time I have a doozy for you. This is Grey, the fourth member of Cedric's quintet of lieutenants:



Grey came to Earth to do what any self-respecting scientist comes here for - to pull creatures up with his anti-gravity beam and dissect them in his shuttle, all in the name of science, of course. However, Grey's scientific curiosity proved to be his undoing when it led him to abduct his own peers, release a series of sentient viruses and generally bringing about the downfall of his entire race through disease and mutation. Now banished on Earth with the portal to Null Space sealed from the other side, Grey was all too eager to offer his services to Cedric when he arrived in our dimension. Loyalty and superior alien tech in exchange for subjects and resources to continue his research was Grey's bargain with his new master, a bargain which paid off for both of them almost immediately. Within a week Grey had outdone what Cedric's greatest scientists had been struggling for years, and in return Grey's shuttle once again took to the air. And gossip stories of abductions and crop circles have seen a major increase as a result.

Grey is... Unfinished. The costume you see now is a placeholder. It's something I knocked together in five minutes, tops. I don't have powersets for him at all, though a friend of mine suggested Stalker, and I thought I could go with some kind of purple electricity. But I don't have an AT for him, I don't have powersets... Even the name "Grey" itself is a placeholder, as that name is already taken. So, actually, I'm looking for a name, as well. Hell, the story I gave above I put together as I was writing it. All I know is I want a grey alien to serve as Cedric's technologist, and I need to make it happen. Any help in any department of character creation would be very much appreciated.

*edit*
On suggestion, I took another look using Stealth and I came up with this:



This one looks a lot more aesthetically pleasing (and a bit like a cyan Mordin Solus, for some reason), but it's a lot less grey alien and a lot more... Well, I don't know what, actually. Would you pick either costume, or would you want me to keep working in a different direction?

In other news, I'm still looking for a name, AT, powersets and even a better backstory for this guy smile
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Shaaktar
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Hey Sam

from what i see this guy is not a meele character, i would suggest support role for him maybe a eletric (or rad)/Pain Corruptor, or a Sonic/eletric (or rad) defender

U can also go for Dominator or Controller, Gravitation as primary is a good option

I like it better on the stealth suit, but i can see u are not pleased with that. It is less "Grey" as u say so
I would keep working on the looks a little longer

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Samuel Tow
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That's kind of the problem I brought up before - I really don't like support character, not even in concept. And especially not for these guys, since all five (counting Grey) are basically complete and utter bastards, when they're not outright monsters, and the last thing they care about is other people. Grey, in fact, probably least of all, considering his sole defining characteristic is intelligence at the expense of any sort of conscience, morality, ethics or empathy. He's basically Dexter from Dexter's Lab if he were an alien and in a A-rated cartoon. Think Event Horizon style of experiments.

That said, it's been suggested to me to go Stalker, because... Well, grey alien, shows up at your bed in the middle of the night, takes you an no-one even knows you're gone until the next morning. Or he walks among people, but they don't see him, only those who have been "awakened" can see him, flip out and get wheeled off to a padded cell. As for powersets, I figured... Why not purple lighting? It's what the mummy, the werewolf and the I M Weasel guy used at the end of Ben 10's GhostFreak arc. No real reason, though, mostly because it sounds cool smile

I actually prefer the Stealth variant over the Naked Alien look. The Rikti transformation from the eponymous naked aliens into what we've had since Issue 10 is a pretty good argument for more clothes, not less. If you can make them alien enough, it still counts. In fact, it bugged me A LOT when I had to have him walk around naked, simply because it looked silly. Yeah, that's what a grey alien is supposed to be, but you know what? It just occurs to me that Soldiers of Rularuu Wisps already beat me to the punch by a bout six years. Sure, they're golden and not grey, but they ARE grey aliens in all but colour. I'd link to a pic of them, but the ones on ParagonWiki suck BAD. I'll put one in if I take it myself.

I also wanted to share why I picked the white and teal colour scheme. It was basically to mimic a doctor's outfit, with the green surgeon's uniform with a white lab coat on top. I know Grey isn't human and wouldn't care about uniforms even if he were AND he's not in a lab coat, but I'm going for colour theme here. I like to have people look at this and go... Huh? Is that a doctor's space suit? Kind of like why the StarCraft 2 Medic armour is white and red. A medic ISN'T a med-kit, but she sure LOOKS like one.

As usual, nothing is still set in stone, as the character hasn't been made or played, and I still don't have a name for him, either.
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FX
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Interesting. Sam you have shot down every suggestion that has been made. Are you really sure you want assistance?
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FX wrote:
Interesting. Sam you have shot down every suggestion that has been made. Are you really sure you want assistance?


Yes, I'm pretty sure. I know the process may seem odd from a distance, but this is actually incredibly useful to me. I don't think it's possible for me to simply be told "Do this." and have me go "OK, I'll do that." It's just not how my head works. However, the dialogue that opens up with people making suggestions and me trying to figure out what to make of them is what drives my creative process. In fact, the only way for me to move a concept forward is to talk about it, and since I'm not quite spent enough to be talking to myself, I kind of need other people to speak with.

It may seem like I'm dismissing everything, but I'm not, not really. Everything you guys suggest, I have to think about, figure out and assess. Sometimes I come up with easy answers, like "I don't want to play a Corruptor." but other times it's less easy to define. It doesn't "feel" like what I want, but unless I can put exactly what I want into words and then figure out how the suggestion actually feels and why it feels sideways of what I wanted, I can't really move forward. And in the process of figuring these things out, I get a much clearer, much more concise idea of exactly what it is I want out of the thing.

For me, it's never been a case of "Give me a list and I'll pick from it." It's more a case of "Convince me I should do this, or give me something which inspires me." I know it's probably unreasonable for me to look for that, but this is what I require to function. And please understand - when I take three paragraphs to say "I don't want to go with this," I am, in fact, giving the concept about as much acceptance as I'm physically able. When I say "No, I don't want to do that." and wrap it up in a single sentence, OK, that's a rebuff. But when I go on and on and on as to why not - that's actually useful data to me. That's what I want. That helps build the concept in my mind. A lot of times, I come to my decisions by a process of elimination. "Can't do that, don't want to do this, probably shouldn't do that other thing and... Well, not much else left to do but this thing here. Sold!"

Just an easy example: For Shaffakoom, I ended up picking Stone Melee/Invulnerability, simply because I had no other choice. I didn't want Dark, Fire wasn't "strong" enough, I couldn't get a weapon big enough to work on any of the weapon sets, I didn't want to reuse Super Strength, I REALLY didn't want to reuse Electric Melee because of that teleporting attack, so I was left with Energy and Stone. And I basically picked Stone because it had more camera shake. But going through the options, discussing them, considering them and eventually understanding why I felt I HAD to reject them helped narrow things down to where there was only one possible option.

I know I'm hard to work with. No matter what I look for help with, most of what I'll say is "Nah... I don't think I want that, and here's an essay on all the reasons why." This is how my thought process goes. Once I've eliminated as many options as I can and narrowed things down to a few option, only then MAY I start accepting things on face value en masse, but even then, I'm likely to keep trying to reject things.

In fact, what help me the most is when people give me a good, convincing argument as to why I should take something. What usually happens then is I realise how perfect that would be for the particular concept they picture my explanations as, and at the same time how different the picture in my head was. It tells me that, if I want to use this set, say, I need to have a concept that's like that. And mine clearly isn't like that, so that's one choice eliminated right then and there, saving me SO much work trying to figure it out on my own.

I'm sorry if it seems like I keep rejecting everythin. I wouldn't keep coming back if it wasn't helping me.

*edit*
In fact, here's an even better example. Someone made a fairly decent argument to me about why Duriel should be a Brute, when I originally had her pegged as a Stalker. Looking on the character through that perspective and taking her for a spin proved to me that I was wrong to make her a Stalker to begin with. A large bug lading with the world's biggest swords akimbo should NOT be a Stalker, but I probably wouldn't have seen that as clearly were it not pointed out to me ahead of time.
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