So you want to be an Incarnate?
July 13, 2010 - 6:34am
If you did, then I have some bad news...
The preview of the Incarnate system is being removed from Going Rogue, and from Posi explains why -
The preview of the Incarnate system is being removed from Going Rogue, and from Posi explains why -
Hey everyone,
I know it’s been common knowledge for a while that the initial phase of the Incarnate system would be available in City of Heroes: Going Rogue. As you know, I’ve been spearheading the “End-Game” system for City of Heroes, to give players a lot of what they’ve been asking for: more powers, greater customization, more epic battles, and most of all, more content to do with their Level 50’s.
That last point was something that we got great feedback on in the GR Closed Beta. Even though it was just a sneak peak, the Alpha Slot doesn’t benefit the player in a way that we had envisioned it would. Because of this feedback we have decided to act sooner rather than later.
Since Alpha Slot Incarnate Abilities do not exemplar down (and we're not changing that), we find that players end up with Power that has limited use. We recognize that the Alpha Slot experience is something that a lot of you are eagerly awaiting for and we want to make sure that it is awesome, and most of all fun, when we bring the system on-line.
We still want to do an “Alpha Slot Sneak Peek”, but we want it to happen once more of the system and content are closer to being ready for prime time.
We want to thank everyone who tested and gave their feedback on the Alpha Slot, the drop rates, the costs, and especially how they see the Abilities interacting with their builds, math-wise. Your testing has been invaluable and we have learned a great deal in a short time thanks to you. We now feel that the Alpha Slot and Incarnate Abilities will have a much higher impact when they are ready to be rolled out.
That’s not to say you can’t continue to discuss what you have seen in the beta. I encourage the dialogs that you guys have started to continue, and we will continue to read your thoughts and feedback.
We hope this helps you to understand why we’ve come to this decision and appreciate your patience while we continue making the Alpha Slot and the rest of the Incarnate System the best that it can be.
__________________
Positron
I know it’s been common knowledge for a while that the initial phase of the Incarnate system would be available in City of Heroes: Going Rogue. As you know, I’ve been spearheading the “End-Game” system for City of Heroes, to give players a lot of what they’ve been asking for: more powers, greater customization, more epic battles, and most of all, more content to do with their Level 50’s.
That last point was something that we got great feedback on in the GR Closed Beta. Even though it was just a sneak peak, the Alpha Slot doesn’t benefit the player in a way that we had envisioned it would. Because of this feedback we have decided to act sooner rather than later.
Since Alpha Slot Incarnate Abilities do not exemplar down (and we're not changing that), we find that players end up with Power that has limited use. We recognize that the Alpha Slot experience is something that a lot of you are eagerly awaiting for and we want to make sure that it is awesome, and most of all fun, when we bring the system on-line.
We still want to do an “Alpha Slot Sneak Peek”, but we want it to happen once more of the system and content are closer to being ready for prime time.
We want to thank everyone who tested and gave their feedback on the Alpha Slot, the drop rates, the costs, and especially how they see the Abilities interacting with their builds, math-wise. Your testing has been invaluable and we have learned a great deal in a short time thanks to you. We now feel that the Alpha Slot and Incarnate Abilities will have a much higher impact when they are ready to be rolled out.
That’s not to say you can’t continue to discuss what you have seen in the beta. I encourage the dialogs that you guys have started to continue, and we will continue to read your thoughts and feedback.
We hope this helps you to understand why we’ve come to this decision and appreciate your patience while we continue making the Alpha Slot and the rest of the Incarnate System the best that it can be.
__________________
Positron
July 13, 2010 - 9:00am
#2
So, is it dead or not? Cause I was really looking forward to it.
July 13, 2010 - 9:03am
#3
Hmmm. It would have been easier for them to bite the bullet and change the exemplar part. Not to be able to use it when you are SSK is really a dumb move IMO.
With this in mind, I wonder how long the Cathedral of pain will last this time.
With this in mind, I wonder how long the Cathedral of pain will last this time.
July 13, 2010 - 9:43am
#4
So, is it dead or not? Cause I was really looking forward to it.
Not dead, just not available to us until its finished. Instead of the "preview" one slot we were going to get in I18 we'll have to wait until I19 to get the whole shebang.
July 13, 2010 - 9:45am
#5
Wow, when Felix called me this morning and told me about this I was incredulous. I'm sure there will be much moaning over this announcement. I have to give the devs some credit, though. They recognized that a system wasn't fun and decided to kill it even this late in the development process.
.
Agreed. I'm glad they decided to get rid of it for now, instead of releasing it unfinished and unfun.
Go devs


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