Skip to main content

User login

Latest STO Engineering Report

Star Trek Online
In Testing

* Respec options
* Ground anomalies are not consistently giving the correct level resources
* PVP Queue updates
* Fleet Actions will be level banded so that players in the map are within range of each other to make scoring fairer.
* Renaming your account @name
* AI pathing and mission fixes for Cage of Fire (Bajoran Fire Caves)
* Unique items should not be allowed to be equipped multiple times on the same character.
* Klingon stores selling items for the wrong currency
* Leveling up and Promotion bugs
* Klingon skill tree review to remove reference to Fed skills
* Additional Federation and Klingon Bridges
* Klingon Star Cluster missions
* Additional Star Cluster mission types
* Klingon ship customization for T0 and T5 ships
* New Fleet Actions and Fleet Action updates for both Fed/Klingon (DS9 Invasion, Gorn Minefield, Breaking the Planet, Romulan Temple, Crystalline Entity)
* Borg Special Task Forces (For Fed and Klingon players)
* Klingon access to Borg Sector
* Multi-faction Borg Deepspace encounters (Fed+Klg players vs Borg)
* More emotes
* More Fed and Klingon ship variants at top tiers
* New Klingon Cruiser
* Race specific transporter FX
* Off Duty Outfits
* Updates to the ship selection rooms
* Removing the bug where missions would sometimes get stuck in partial complete progress
* Rereleasing iPVP maps
* Players getting trapped in geometry in the mission TRAPPED


Under Investigation

* Loading screens freezing the client
* Players will sometimes encounter mobs much higher than expected in Deepspace encounters
* Skill descriptions that are confusing or incorrect (on a per case basis)
* Latency when moving around inventory
* Long load times when entering Sol System or Earth Space Dock
* /Stuck command not working in all cases
* Objective griefing on the Borg Hunt PVP maps
* Klingon stores not selling expected items
* Weapon beam FX do not stop and attach to the player as they move around the map
* Admiral Zelle issues on the Divide et Impera mission
* Temple Offerings mission is not completing properly
* Updating the timers on Klingon repeatable missions
* Faction settings are not being applied properly and powers like “Seduce” can be misused
* Stealth powers allow interactions that bypass content
* Problems when applying pips to costumes


In Development

* Death Penalty Options
* Memory Alpha/Crafting
* Cross level teaming
* Multi-Faction “Neutral” social areas
* Improvements to Repeatable Mission UI
* Updating player status windows to show the proper ship silhouettes
* Better notification when players are at the skillcap and skillpoints are converted to BOFF points
* More non-combat mission varieties
* Options to make missions more difficult
* More replayable mission types
* Ability to trade bridge officers
* Revamp of commodity missions
blueinsector
Keeper of Peace
blueinsector's picture
Adversity Member
Joined: Feb 2 2010
Posts:
I have hi-lighted some of the more interesting things above.
__________________

.\__(=======/_=_/____.--'-`--.___
.....................\ \ . `,--,-.___.----'
...................--`\\--'../
................'---._____.|]

STO @handle -> @Pendaren
LOTRO -> Gulliver - lvl 59 Captain
Minecraft -> JudahLion

Peregrin
Back in CoH and Back in Debt
Midnight Guardian
Peregrin's picture
Adversity Member
Joined: Sep 24 2007
Posts:
I'm soooooo looking forward to Klingon and Fed working together on missons!!!!
Combine a team of a couple of advanced Birds of Prey with a Fed Science vessel and Engineering Cruiser? That would be amazing.
__________________

Vires per Varietas