Issue 15: Anniversary - Revealed!
April 28, 2009 - 4:04am
The next issue has been revealed! In the latest batch of CoH related emails the info about I15 has been revealed, along with a link to the overview on the CoH website.
Click for full info
Highlights include...
5th Column Task Force
Villain Strikeforce (Levels 45 - 50): 5 Missions
The Villains are hired for what seems like a simple, high-paying job: Steal information from the Hero 1 Time Capsule. Things go awry when the job ends up leading to the return of an enemy from the past. Now the villains have to deal with the mess they've made - while trying to make as much profit from it as possible.
Hero Taskforce (Levels 45 - 50): 5 Missions
The Heroes follow the trail of some stolen information to find that an old foe is returning... in a big way! Forced to deal with an invasion, the Heroes must scramble to find a way to defeat a seemingly unstoppable enemy.
New Costume Change Emotes
Just recently introduced in Super Booster II: Magic, Costume Change Emotes represent a brand new feature type that provide fun and colorful transitions between two different costumes for a given character. Players activate them using the costume change interface, selectable from the main Menu.
New Character Faces
Over 20 new character faces provide even more options for character customization
Mission Architect Updates
- Architect toolbox allows players to better and more easily polish their content before sharing it with the public.
- Enhanced searching and navigation options like key phrase tagging and arc difficulty display help players find the content they're looking for even faster
- New Server-wide Architect Chat channel
Click for full info
Highlights include...
5th Column Task Force
Villain Strikeforce (Levels 45 - 50): 5 Missions
The Villains are hired for what seems like a simple, high-paying job: Steal information from the Hero 1 Time Capsule. Things go awry when the job ends up leading to the return of an enemy from the past. Now the villains have to deal with the mess they've made - while trying to make as much profit from it as possible.
Hero Taskforce (Levels 45 - 50): 5 Missions
The Heroes follow the trail of some stolen information to find that an old foe is returning... in a big way! Forced to deal with an invasion, the Heroes must scramble to find a way to defeat a seemingly unstoppable enemy.
New Costume Change Emotes
Just recently introduced in Super Booster II: Magic, Costume Change Emotes represent a brand new feature type that provide fun and colorful transitions between two different costumes for a given character. Players activate them using the costume change interface, selectable from the main Menu.
New Character Faces
Over 20 new character faces provide even more options for character customization
Mission Architect Updates
- Architect toolbox allows players to better and more easily polish their content before sharing it with the public.
- Enhanced searching and navigation options like key phrase tagging and arc difficulty display help players find the content they're looking for even faster
- New Server-wide Architect Chat channel
April 28, 2009 - 5:56am
#1
The Taskforces sound interesting!
April 28, 2009 - 6:56am
#2
The whole thing sounds good. They've gotten really good at designing content like TF's in the last couple of years. I'm also impressed with the way they have stated some very definite things instead of leaving everything vague. This makes it look a bit more professional than the first announcements for some of the other issues.
Still, I'd like to see some content, like with the revamped Faultline and RWZ, that I can play through myself, for the most part, and enjoy the story. I don't get a lot of chance to play TF's and SF's. When I do, it's with experienced teams who rush through the 'story' and go for the rewards. It's hit or miss with AE content and most of the good MA arcs are either not story driven or are parodies.... plus it's not canon. There will also be people complaining that there's no new powers and/or proliferation but I'm looking forward to the costume sets and emotes. The MA changes sound like some additions people have been asking for as well.
Now if we could get a date with that.....
Still, I'd like to see some content, like with the revamped Faultline and RWZ, that I can play through myself, for the most part, and enjoy the story. I don't get a lot of chance to play TF's and SF's. When I do, it's with experienced teams who rush through the 'story' and go for the rewards. It's hit or miss with AE content and most of the good MA arcs are either not story driven or are parodies.... plus it's not canon. There will also be people complaining that there's no new powers and/or proliferation but I'm looking forward to the costume sets and emotes. The MA changes sound like some additions people have been asking for as well.
Now if we could get a date with that.....
April 28, 2009 - 6:58am
#3
Maybe they are holding features to fight Champions. It's more effective to try to bring back players that went to Champions to check it than to prevent them (us) from doing it. Seems like a small issue, but I'm really happy we'll have two new TFs!
April 28, 2009 - 7:00am
#4
The economy will be what keeps me from trying Champions. I can only afford one addiction at a time, besides the fact that I really need a computer upgrade for these things.
April 28, 2009 - 7:21am
#5
Issue 15 sounds great so far...possible return (even if in a small way) of the 5th Column...Costume sets, costume changes, a TF/SF for both sides, and more MA improvements
Thanks for sharing this with us, Razor.
I, like Magia, think they have a bunch more up their sleeves planned, or maybe even pending, to combat the release of Champions-Online. Whether or not Champions ends up flopping, becomes a true contender for this MMO Genre, or provides a diversion for a few months, I'm pretty sure the CoX dev crew will be doing their best to prove why CoX is still the place to be
On the plus side, this content update, while perhaps a bit smaller than the huge task the MA system was, should also help the content be released sooner. While I love big content updates, I'd be ok if they could produce 4 content updates a year that were a little smaller instead of 1-2 (or sometimes 3) large updates that allow things to feel stale over the course of a year.
Thanks for sharing this with us, Razor.I, like Magia, think they have a bunch more up their sleeves planned, or maybe even pending, to combat the release of Champions-Online. Whether or not Champions ends up flopping, becomes a true contender for this MMO Genre, or provides a diversion for a few months, I'm pretty sure the CoX dev crew will be doing their best to prove why CoX is still the place to be
On the plus side, this content update, while perhaps a bit smaller than the huge task the MA system was, should also help the content be released sooner. While I love big content updates, I'd be ok if they could produce 4 content updates a year that were a little smaller instead of 1-2 (or sometimes 3) large updates that allow things to feel stale over the course of a year.
April 28, 2009 - 9:35am
#6
April 28, 2009 - 7:55pm
#8
Posi claims they plan on having I15 hitting test server "very soon" and that everyone will get access to closed beta (is that really a closed beta then though?).
It is! We will all be special!
April 29, 2009 - 7:32am
#9
Posi claims they plan on having I15 hitting test server "very soon" and that everyone will get access to closed beta (is that really a closed beta then though?).
It is! We will all be special!Some of us are specialer than some others.
April 29, 2009 - 8:00am
#10
I'm special, SB tells me that every day
April 29, 2009 - 11:27am
#11
I'm special, SB tells me that every day :P
Sorry to brst your bubble Pax.. but SB telling you that doesn't count. Unless she is implying that you took the short-bus-to-school type special
(like Omni)
April 29, 2009 - 11:53am
#12
May 3, 2009 - 11:12am
#13
Sounds awesome! With my rl in-game status putting a crimpin y game play of late it's like getting 2 issues in a row for me as I've only just had time with I14. I'm all for 2 new TFs though. With 5th Column involved maybe we will get some new badges out of like the gladiator badge.
TY
TY



